Recently in Critical Games Design we learnt how to create bibliographies, it was an interesting skill to learn and may be a potential asset for future projects.
Schell, J (2008) The Art of Game Design: A Book of Lenses, CRC Press, Florida
Ryan .H.C (2010) "Let's start with the Sky" Unity 3D Game Development by Example. Packt Publishing Ltd, Birmingham, pg 29-47.
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